Recursspire processes puzzle positions, recursive steps, move counts, code highlighting, and local preferences only as needed to provide the Tower of Hanoi and recursion-learning experience.
About Recursspire
Recursspire combines a playable Tower of Hanoi puzzle with an interactive visualization of the recursive algorithm used to solve it.
Users can solve manually, step through an automatic solution, or watch the algorithm run at its own pace.
Personal Information
Recursspire does not require a name, email address, phone number, password, payment information, contacts, precise location, or other personal profile information for core gameplay.
Disc and Peg Data
During a puzzle, Recursspire processes the position and order of discs on each peg so legal moves can be validated.
Determines legal stacking
Tracks each tower
Tracks the solve
Sets puzzle difficulty
Detects solved state
Provides comparison
Move Validation
Recursspire enforces the Tower of Hanoi rules: only one disc may move at a time, and a larger disc cannot be placed on top of a smaller one.
Auto-Solve and Recursion
In learn mode, Recursspire may calculate the recursive solution locally and move the discs according to the generated sequence.
The recursive process is ordinary game and educational logic, not personal user data.
Call Stack Visualization
Recursspire may display active recursive function calls while the solution is running, showing how calls are created, nested, completed, and removed.
This stack represents the algorithm's execution state only.
Python Code Highlighting
The app may show a Python representation of the Tower of Hanoi algorithm and highlight the current line as the recursive solution executes.
This code display does not execute user-provided Python or access personal files.
Step-by-Step Learning
Users may advance through the recursive solution one move at a time or allow the visualization to continue automatically.
Current step position and playback state are used only for the local learning session.
Move Counts
Recursspire may compare the user's number of moves with the known theoretical minimum for the selected disc count.
Move counts are gameplay statistics and are not sent to a public leaderboard.
Local Storage
Recursspire may save basic information needed to preserve progress and preferences.
Selected difficulty
Local solve results
Local progress
Auto-solve setting
Local preference
Local preference
Offline Operation
Manual solving, recursion calculation, code highlighting, call-stack visualization, auto-solve, and local progress are designed to work without an internet connection.
No Cloud Account
Recursspire does not require a developer-operated account or cloud synchronization service for its core functionality.
Device Permissions
Core gameplay does not require access to contacts, camera, microphone, precise location, messages, call history, photos, or personal documents.
No Third-Party Ads
Recursspire is designed as an ad-free game and does not require an advertising identifier for its core features.
No Behavioral Profiling
Recursspire does not use move choices, recursion steps, puzzle performance, or learning progress to create advertising or cross-app behavioral profiles.
Third-Party Sharing
Recursspire does not sell, rent, or trade local puzzle progress, move records, learning state, or personal information to advertisers or data brokers.
Children's Privacy
No personal information must be submitted to the developer in order to use Recursspire's puzzle or learning features.
Removing Local Data
Locally stored Recursspire information can generally be removed by clearing the application's storage or uninstalling the app.
Changes to This Privacy Policy
This Privacy Policy may be updated if future versions of Recursspire introduce new features or change how information is handled.
Last updated: August 13, 2026
Recursspire keeps the puzzle, algorithm state, and learning progress local to your device.